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  • Type - Defines a type of an argument. It is possible to choose either IDS based type (e.g. equilibrium, topinfo, etc.) or primitive type (e.g. int, long, double, char)
  • Single slice - Determines if IDS is passed as single slice or an array. (This setting is valid for IDS types only )
    • if turned ON - Only one slice is passed. An actor will get an additional port to define a time.
    • if turned OFF - An array of all IDSs for IDSes for given shot run is passed.
  • Is array - Determines if a primitive type  is passed as a scalar or an array
    • if turned ON - An argument is passed as an array. It requires definition of array size (dynamic array are not supported) 
    • if turned OFF - An argument is passed as a scalar.
  • Array size - Defines the size of an array of primitive types
  • Input - Defines argument as an input
  • Output - Defines argument as an output
  • Label - User defined name of an argument (and actor port)

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