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UALInit can be run in so called Memory Cache regime. In case Memory Cache is used, all data are stored only inside memory - there is no intermediate data storage (apart from few exceptions). This will speed up execution of actor, but also limit some functionality (e.g. accessing data from the external processes - e.g. visualisation of intermediate results). To enable Memory Cache, right-click actor and choose Configure.

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versiondescription
3.0.4user and machine ports have to be connected at all times